Motion Design: Game of Thrones, Menu
Early research of motion design for the menu. It's was made on After Effect, with a prototype menu.
Castle research
The most challenging thing was getting our intention and design across with the different production teams. I often did paint overs for the team to give direction.
![](https://cdn.myportfolio.com/7cce8522-b39d-49ab-9881-dc06a278574b/7a9ff8e9-5fbf-431a-87c2-f1ea5007f676_rw_1920.gif?h=cb42f3e82fa747fcb78857ff118adcbb)
![](https://cdn.myportfolio.com/7cce8522-b39d-49ab-9881-dc06a278574b/26fce573-6aa9-4c53-8d75-2c2dfbb81723_rw_1920.gif?h=ddb32f9544c337d04ef6f7aff5a36243)
In-game
Short recording of actual menu in the game, after integration in Unity.
![](https://cdn.myportfolio.com/7cce8522-b39d-49ab-9881-dc06a278574b/ebdc6688-9958-4ccd-9e95-45aeac5f2e23_rw_1200.gif?h=af6d8c04236da2c9e7e4aa6f19c6e98b)
Victory
After wining a battle, as in every game, we have a victory animation. It was a fun research and animation to do early in the production.